Skip to content
GyroGame Blog
  • Download
  • GitHub

"Gyro-tastic!"

GyroGame

What is this all about?
GyroGame Blog GyroGame Blog

S2 – Week #1 – *flipping back into existence*

April 24, 2020April 26, 2020 Manuel PirochWeekly Updates

Hey There, Well well, look who’s back at working on the GyroGame project, now that our three month “break” is over. We are currently reworking the hardware of our game controller, the “GyroCube” to eliminate some issues we have run […]

Read more

Week #11 – Midterm Presentation

December 23, 2019July 1, 2020 Manuel PirochWeekly Updates

Hey There, This week concludes the first semester of this project. Below you’ll find an overview of the most important documents and links for this project and a list of all the weekly blog posts of this semester. Overview GitHub […]

Read more

Week #9 – Software Architecture Documentation

December 23, 2019June 28, 2020 Manuel PirochWeekly Updates

Hey There, This weeks blog post is about our Software Architecture Documentation. The document is quite SAD, so maybe you can cheer it up a little! You can find it on our main GitHub repository: GyroGame – Software Architecture Documentation […]

Read more

Week #8 – Class Diagram

December 3, 2019July 1, 2020 Manuel PirochWeekly Updates

Hey There, This week we present you the current state of our projects class diagram. Because we are using Unity, it happens to be quite difficult to visualize our code using a typical class diagram style, however we tried our […]

Read more

Week #7 – Retrospective

November 14, 2019November 14, 2019 Simon KönigWeekly Updates

Hello dear followers! Today in class we held a retrospective about the last sprint and sorted out where we can improve and streamline our development process. Of course, universities are allergic to technology and … that’s why we used Flipcharts! […]

Read more

Week #6 – Project Management & Scrum Board

November 14, 2019June 26, 2020 Manuel PirochWeekly Updates

Hey There, This blog post is going to be about the project management tools we are using for this whole project. During the first few weeks we decided that we are going to use YouTrack as our main management tool. […]

Read more

Week #5 – Gherkin .feature files

November 8, 2019November 8, 2019 Manuel PirochDevelopment, Weekly Updates

Hey There, This weeks task was to implement the BDD (behaviour-driven-development) approach using cucumber tests into our project. Now, as we are developing a game rather than an application with clear, pre-defined use cases, we felt like forcing a test […]

Read more

Week #4 – Use Cases

October 30, 2019October 30, 2019 Manuel PirochWeekly Updates

Hey There, This week we focused on defining specific use cases for our project. Because our project is about developing a game rather than an application, we found it a little challenging to find good use cases. That’s mostly due […]

Read more

Week #3 – Software Requirements Specification

October 21, 2019June 28, 2020 Manuel PirochDevelopment, Weekly Updates

Hey there, This week we focused on the initial definition of our Software Requirements Specification (SRS). You can find the latest version of this markdown document right under the following link in our main project repository. GyroGame – Software Requirements […]

Read more

Week #2 – RUP Team Roles / First steps with the controller firmware

October 12, 2019December 23, 2019 Simon KönigController, Development, Firmware

RUP Team Roles Our Team only consists of two member, so our Roles will intersect at some points. However, according to the RUP Terminology, we have taken on the following roles: Team Member Roles Simon König Project ManagerRequirements Specifier Implementer […]

Read more

Posts navigation

Older posts
Newer posts

Links

  • Concept
  • Download
  • GitHub – Unity Game Project
  • GitHub – Controller Firmware

Recent Comments

  • Week #11 – Midterm Presentation – GyroGame Blog on Week #9 – Software Architecture Documentation
  • S2 – Week #11 – Final – GyroGame Blog on S2 – Week #5 – Refactoring
  • S2 – Week #11 – Final – GyroGame Blog on Week #5 – Gherkin .feature files
  • S2 – Week #11 – Final – GyroGame Blog on Release: GyroGame alpha 1

Categories

  • Controller
    • Firmware
    • Hardware
  • Development
  • Release
  • Weekly Updates

Subscribe to get notified about new posts!

Loading
  • Login
  • Privacy Policy
Powered by WordPress | Theme: Astrid by aThemes.