Skip to content
GyroGame Blog
  • Download
  • GitHub

Development

Week #5 – Gherkin .feature files

November 8, 2019November 8, 2019 Manuel PirochDevelopment, Weekly Updates

Hey There, This weeks task was to implement the BDD (behaviour-driven-development) approach using cucumber tests into our project. Now, as we are developing a game rather than an application with clear, pre-defined use cases, we felt like forcing a test […]

Read more

Week #3 – Software Requirements Specification

October 21, 2019June 28, 2020 Manuel PirochDevelopment, Weekly Updates

Hey there, This week we focused on the initial definition of our Software Requirements Specification (SRS). You can find the latest version of this markdown document right under the following link in our main project repository. GyroGame – Software Requirements […]

Read more

Week #2 – RUP Team Roles / First steps with the controller firmware

October 12, 2019December 23, 2019 Simon KönigController, Development, Firmware

RUP Team Roles Our Team only consists of two member, so our Roles will intersect at some points. However, according to the RUP Terminology, we have taken on the following roles: Team Member Roles Simon König Project ManagerRequirements Specifier Implementer […]

Read more

Links

  • Concept
  • Download
  • GitHub – Unity Game Project
  • GitHub – Controller Firmware

Recent Comments

  • Week #11 – Midterm Presentation – GyroGame Blog on Week #9 – Software Architecture Documentation
  • S2 – Week #11 – Final – GyroGame Blog on S2 – Week #5 – Refactoring
  • S2 – Week #11 – Final – GyroGame Blog on Week #5 – Gherkin .feature files
  • S2 – Week #11 – Final – GyroGame Blog on Release: GyroGame alpha 1

Categories

  • Controller
    • Firmware
    • Hardware
  • Development
  • Release
  • Weekly Updates

Subscribe to get notified about new posts!

Loading
  • Login
  • Privacy Policy
Powered by WordPress | Theme: Astrid by aThemes.