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Manuel Piroch

Week #11 – Midterm Presentation

December 23, 2019July 1, 2020 Manuel PirochWeekly Updates

Hey There, This week concludes the first semester of this project. Below you’ll find an overview of the most important documents and links for this project and a list of all the weekly blog posts of this semester. Overview GitHub […]

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Week #9 – Software Architecture Documentation

December 23, 2019June 28, 2020 Manuel PirochWeekly Updates

Hey There, This weeks blog post is about our Software Architecture Documentation. The document is quite SAD, so maybe you can cheer it up a little! You can find it on our main GitHub repository: GyroGame – Software Architecture Documentation […]

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Week #8 – Class Diagram

December 3, 2019July 1, 2020 Manuel PirochWeekly Updates

Hey There, This week we present you the current state of our projects class diagram. Because we are using Unity, it happens to be quite difficult to visualize our code using a typical class diagram style, however we tried our […]

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Week #6 – Project Management & Scrum Board

November 14, 2019June 26, 2020 Manuel PirochWeekly Updates

Hey There, This blog post is going to be about the project management tools we are using for this whole project. During the first few weeks we decided that we are going to use YouTrack as our main management tool. […]

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Week #5 – Gherkin .feature files

November 8, 2019November 8, 2019 Manuel PirochDevelopment, Weekly Updates

Hey There, This weeks task was to implement the BDD (behaviour-driven-development) approach using cucumber tests into our project. Now, as we are developing a game rather than an application with clear, pre-defined use cases, we felt like forcing a test […]

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Week #4 – Use Cases

October 30, 2019October 30, 2019 Manuel PirochWeekly Updates

Hey There, This week we focused on defining specific use cases for our project. Because our project is about developing a game rather than an application, we found it a little challenging to find good use cases. That’s mostly due […]

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Week #3 – Software Requirements Specification

October 21, 2019June 28, 2020 Manuel PirochDevelopment, Weekly Updates

Hey there, This week we focused on the initial definition of our Software Requirements Specification (SRS). You can find the latest version of this markdown document right under the following link in our main project repository. GyroGame – Software Requirements […]

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  • Week #11 – Midterm Presentation – GyroGame Blog on Week #9 – Software Architecture Documentation
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